Spline workflows - Create and animate geometry in several intuitive ways with spline tools.Modifier stack workflow - Rapidly conceptualize, iterate, and explore design ideas using a range of unique modifiers.Mesh and surface modeling - Create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.Rebuild and stitch adjacent faces automatically without needing to manually repair hidden faces or geometric data. Smart Extrude - Interactively extrude faces on 3D objects using flexible Smart Extrude operations like cut-through and overlap. These tools can be used to reduce complex and high-resolution assets and enhance generative designs and traditional modeling work inside of 3ds Max. Retopology tools - Automatically reconstruct polygonal mesh data as clean quad-based topology with uncompromising accuracy.Faster Rendering Experience with Arnold.New Properties added to Physical Material.
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